From Collaborative RCE Tool Library
DXWnd
| Tool name: | DXWnd |
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| Author: | Nightwolve | |||
| Website: | N/A | |||
| Current version: | 1.20 | |||
| Last updated: | ||||
| Direct D/L link: | Locally archived copy | |||
| License type: | Freeware | |||
| Description: | Quote from readme: "Want to force a game or application into windowed mode that doesn't support it through its own interface? Now you can, to an extent. Results will vary depending on how your DirectX application was written." DirectX (D3D) applications are usually written to use full screen mode for their display. This makes debugging and target analysis difficult due to specific DirectX considerations. DXWnd attempts to force a D3D app to use windowed mode, making it much easier for reversers to work with. This app can't always force a full screen D3D app into windowed mode, however it is quick and easy to try. If this tool fails for you it's still perfectly possible to manually force windowed mode in your target. Search the Woodmann forum for further information. |
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| Related URLs: | No related URLs have been submitted for this tool yet | |||
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There are two different programs with this name, and similar functionality!
The other DXWnd tool can be found at the following URL, and the author is Skywing:
http://www.valhallalegends.com/Skywing/
That program (i.e. the Skywing DXWnd) is a completely different program, not sharing any code whatsoever with the DXWnd by NightWolve, and the Skywing version is also older (supporting only DirectX <= 7) and different in other ways too.
With Skywing's own words: